Mumble

Mumble Server Hosting

Host a Mumble voice server: the official mumble-server on the newest stable release, a user limit, a join password, a welcome message, and the SuperUser account to run it from any Mumble client. Free open-source voice with positional audio for the games that support it, next to your game servers, bots and databases.

7 days free, no card. One subscription runs any game we host.

  • 1 GB minimum
  • Every client joins the same server
  • Ports assigned for you
  • Mods and add-ons supported
mumble-01Online
Game
Mumble
Address
play.example.com
Players
300 / 500
RAM
1 GB

Console

18:39:50Installing Mumble server files
18:40:14Loading server settings
18:40:27Server ready, join at play.example.com
18:41:09Ari connected
 
StartRestartBackup

Mumble

Hosted on FadeHost

What you get on a Mumble server

A low-latency voice server for your community, on the same account as your game servers. Everything below is in the panel from the moment the server finishes installing.

Official mumble-server 1.5, the newest stable release
Join password, user limit and welcome message from the settings page
SuperUser account for channels, ACLs and bans from the Mumble client
Positional audio and the Mumble overlay for games that support it
Users and voice bandwidth in the panel, a log of joins and leaves
One port for TCP and UDP, assigned for you
  • DDoS protection and NVMe storage on every server
  • Daily backups with one-click restore and a file manager
  • Console, scheduled tasks, team access and SFTP
  • Split your RAM across as many servers as you want

Mumble server requirements

What the server needs before you pick a size. 1 GB of RAM is the minimum, and the table below sizes it by player count.

RAM
1 GB minimum. Every extra gigabyte is $1 a month and can be added or removed later without a reinstall.
CPU
Light. Opus mixing is done by the clients; the server relays.
Disk
A few megabytes.
Ports
One port, TCP and UDP, assigned for you.
Mods and plugins
None. Channels, ACLs and registered users are configured from the client as SuperUser.
Your existing world
The user database and channel tree live on the server volume and are backed up with it.

RAM by player count

Sizing by player count. Start small and add RAM later in a couple of clicks, with no reinstall. For a Minecraft server with plugins, mods or Bedrock players, the RAM calculator sizes it from what servers hosted here use.

PlayersRecommended RAMNotes
1 to 251 GBA group or a guild, full voice quality
25 to 1001 GBA community; cap the per-user bandwidth
100 to 5001 to 2 GBEvents; bandwidth is the limit, not memory

Start from a preset

When you create a Mumble server, pick one of these and every setting is filled in. Change any field, or save a running server's setup as your own preset.

Friends

Ten users, best voice quality; set a password below.

  • User limit: 10
  • Max bandwidth per user (bit/s): 558000

Community

A hundred users at a bandwidth that keeps a full server smooth.

  • User limit: 100
  • Max bandwidth per user (bit/s): 128000

What a Mumble server costs

You pay for RAM, not for the title: a server slot is $2.50 a month with 1 GB and 30 GB of storage, and every gigabyte after that is $1. A year is ten months. The same subscription runs Mumble today and anything else we host tomorrow.

Recommended

1 GB

$2.50/mo

or $25 a year

1 GB is the minimum this page lists for Mumble. The table above sizes it by player count.

Start with 1 GB

More room

2 GB

$3.50/mo

or $35 a year

Headroom for a bigger group or a world that has grown.

Start with 2 GB

More room

3 GB

$4.50/mo

or $45 a year

Headroom for a bigger group or a world that has grown.

Start with 3 GB

Every size starts with the 7-day trial and no card. Add RAM, storage or a second server later from the panel, on the same subscription. See how pricing works

Who can join

The honest version, so nobody buys a server their friends cannot reach.

Platforms

Any Mumble client: Windows, macOS, Linux, iOS, Android (Mumla).

Crossplay

Every client joins the same server.

Regions and latency

Pick Europe or North America when you create the server. North America has nodes on the east coast and the west coast, Europe in the west, all on NVMe storage with DDoS protection in front. Players on the same continent as the server see 20 to 60 ms, which Mumble handles well; a group split across the Atlantic should host where most of them are. Changing region later is a backup, a new server in the other region, and a restore.

Frequently asked questions

How much RAM does a Mumble server need?
Almost none. The server uses a few tens of megabytes; a hundred users talking fit in the 1 GB every server slot includes. Bandwidth matters more than memory, and the panel lets you cap it per user.
How do I administer the server?
Connect from any Mumble client as the SuperUser with the password from the settings page (or the generated one in superuser-password.txt over SFTP), then create channels, set ACLs and register users the way Mumble does it.
Which clients can join?
The Mumble client on Windows, macOS, Linux, iOS and Android, and Mumla on Android. Everyone joins with the address and port from the panel, plus the join password if you set one.
Is the server listed publicly?
No. It is not registered with the public server list; players need the address. Set a join password to keep it private.
Can it run next to my game server?
Yes. It is a server slot like any other on the account: the same billing, backups of its user database, and the private network your other servers share.
What about TeamSpeak?
TeamSpeak licenses hosting for third parties separately; Mumble is free software and needs none, which is why it is the voice server here.

Runs alongside your Mumble server

All products and prices

Start your Mumble server

Seven days free, no card. The server installs itself, the address is on the page as soon as it is up, and you can cancel from the panel.

Start the free trial