Move your Minecraft server from Minehut
Moving is three steps: get the files out of Minehut, put them here with the importer, point your players at the new address. Your world, plugins or mods and configs come along; nothing is retyped.
1. Get the files out of Minehut
Minehut’s file manager lets you download the world folder; on plans with file access, use the SFTP details it shows in the importer. Free Minehut servers are limited in what you can download, so a zip of the world is usually the way. Note the plugins you had; they reinstall here from Resources, Plugins.
2. Bring them here
- Create the server on FadeHost with the same software and Minecraft version as the old one. Do not start it yet.
- More for this server, Import from another host (also under Settings, Import).
- Choose SFTP or FTP and enter the old host’s details, or upload the zip you downloaded. Pick what to pull: the world, plugins or mods, configs.
- Start the server and read the console. A plugin that stored the old address or an absolute path needs a config edit.
3. Switch the address
Players take the new address from the server page, or from the join page you share. A custom domain moves by changing its SRV record, or by connecting the domain in Settings, General, Your own domain. Keep Minehut for a day while people switch, then cancel it.
What is different here
- Your server has its own address and port; no lobby, no queue, no credits.
- Plugins, mods and modpacks install from the panel without upload limits, and you have the console and the files.
- A free FadeHost server is 2 GB and sleeps when empty; the trial gives 8 GB with no card.
See also Move from another host for the general steps and databases.